Final Fantasy XV Kingsglaive

final-fantasy-xv-kingsglaive-lunafreya

Kingsglaive begins with an extended exposition dump, which is how you know it’s Final Fantasy.

As far as I can tell, the gist of the story is that there’s an empire engaging in imperialist expansion. The empire uses mechanical soldiers, wild monsters, and terrifying summon beasts called “daemons” to attack the smaller kingdoms it wants to colonize. In order to prevent the city-state of Insomnia from being destroyed by the empire, its king erects a magical barrier around the city walls. Although the king manages to save everyone inside the city, all of the outlying territories are blasted to scorched earth. Insomnia is not completely closed, however, and it has taken in a number of refugees, some of whom have enlisted in the military. An elite task force of immigrant soldiers has been granted a share of the king’s magic, becoming collectively known as the “Kingsglaive.”

More than a decade later, the unending war and concomitant maintenance of the magical barrier have taken their toll on the king, so he enters into negotiations with the empire. According to the provisions of the treaty he and the emperor will sign, the empire will stop attacking Insomnia if its crown prince, Noctis, will marry the former princess of an imperial holding, Lunafreya. The emperor is already quite old, however, and what he really wants is not the gradual takeover this marriage would ensure, but rather immediate access to the magical crystal that powers the city and serves as the source of the king’s magic. About halfway through the movie, the emperor betrays the king, and Insomnia falls.

This is point at which Final Fantasy XV is supposed to begin, I think – Lunafreya is on the run, and Noctis is trying to catch up with her. It’s important that they find each other because, unbeknownst to the empire, Lunafreya has escaped Insomnia with the king’s magical ring, which allows its bearer to access the power of the crystal and communicate with Insomnia’s guardian spirits.

As for the actual members of the Kingsglaive who help Lunafreya escape, it’s not a spoiler to say that, as with any franchise spin-off, they’re not going to appear in the main story, so they need to be “dealt with” in some way. It’s also not a spoiler to say that Sean Bean is the English-language voice actor for the king, and we all know what that means. Thankfully, everyone still manages to get in some good moments…

…except for the one female member of the Kingsglaive, who is “dealt with” in the first third of the movie. This character is a combination of Rosa from Final Fantasy IV and Lulu from Final Fantasy X, and she’s awesome, and I love her, and she deserves much better. One might argue that the female soldier needs to be taken offstage in order to make room for Lunafreya, but I call bullshit. I mean, heaven forbid there are two female characters onscreen at the same time, right?

If nothing else, Kingsglaive is gorgeous. I watched the Blu-ray via my PS4 on the huge HD television I bought specifically to showcase PS4 graphics, and it was like looking into a window of someone’s house, if their house was a magnificent city filled with attractive people.

Unfortunately, because the named characters are so meticulously detailed and so beautifully animated, the off-model characters really stand out. The cast of the film isn’t that large, so this means that a handful of characters who look and move like human beings are walking around in a sea of digital constructs that radiate circa-2005 Resident Evil 4 uncanniness.

I actually (really) enjoyed Square Enix’s 2001 movie The Spirits Within, where everything was on the same narrow rocky ledge in the uncanny valley. I also enjoyed the visuals of Advent Children, in which the character animations were uniformly unnatural and conscientiously gamelike. In Kingsglaive, however, the disconnect between “strikingly lifelike” and “totally an in-game render” continuously caught my attention, especially when it came to Lunafreya. You can tell that budgets were cut in several of her action scenes, and it’s also weird that her face is perfectly flawless when you can see every pore and blackhead and bead of sweat and ingrown hair on every one of the main male characters.

I watched the movie with the English-language track, and Lena Headey’s performance of Lunafreya is outstanding. Headey’s acting is sensitive and emotionally resonant, which is uncanny, because the animated character has very little affect. I think this is supposed to have something to do with the fact that she’s been a prisoner for all of her adult life, but Lunafreya’s lack of facial expressiveness is taken to a ridiculous extreme. To give an example, she is a passenger during two dangerous car chases, and throughout both she literally never breaks a sweat or gets a hair out of place. In one scene the car she’s riding in has flipped and is skidding precariously along the roof of a building as it bursts into flames, but her face is completely blank and peaceful, like she’s drinking tea and watching the sun rise. I’m no expert on human psychology, but I think even the most perfect of princesses would express anxiety in this situation – or pain, given the crazy angle her neck bends when her head hits the roof of the car.

Essentially I’m upset that the female lead is sidelined when she should be the main character.

I think my problem with Lunafreya is that I watched her way more closely than I was supposed to. I wanted the story to be about her, but Kingsglaive wanted me to pay attention to the male characters instead. My own tendency to identify with female characters aside, Headey’s performance really is excellent, and she stole every scene she was in. When Lunafreya was onscreen, I would settle down into a mindset of “maybe the story is finally going to become as interesting as the graphics,” but then the focus would jerk back to the dudes and their explosions.

I’m so used to seeing CG explosions that I wasn’t too terribly impressed by the choreography of the action sequences. I’m given to understand that Kinsglaive has been in production since 2013, yet the recent conversations we’ve been having in the United States about depictions of destruction in superhero movies seem to have gone over the producers’ heads.

After the credits roll, there is a short scene in which Noctis and his three bodyguards drive around in a fancy car while joking around with each other, which felt incredibly weird to me. I just witnessed the destruction of an entire city and watched a bunch of people suffer and die, and now I’m supposed to be happy? If I’m being honest, this severe shift in tone doesn’t make me feel kindly disposed toward Noctis. Thankfully, the short animated series Brotherhood Final Fantasy XV provides a much more sympathetic and nuanced portrayal of Noctis and his companions.

Despite my frustrations with Kingsglaive, I enjoyed the experience of watching the movie, and I’m looking forward to playing Final Fantasy XV when it finally! comes out!! in two days!!!

( Header image from DualShockers )

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